- Four skill bands, low to high: Iron β Garnet β Emerald β Sapphire, split by MMR percentile: Iron (bottom 20%), Garnet (20thβ50th percentile), Emerald (50thβ80th percentile), Sapphire (top 20%).
- Prism is a live tier for Sapphire players who are also currently in the top 3 Sapphire players by MMR (with at least 8 Rank Queue games played this season) β you gain and lose it the instant your standing crosses that line, not just at season close.
- Your band is based on how your MMR compares to everyone else's, recalculated daily and also right after your own matches.
- You can queue Rank Queue immediately, but you'll need to play 3 Rank Queue gamesbefore you're assigned a real band β until then you show as unranked.
- Promotions happen the moment you qualify. Demotions are softer β you get a 0-game grace period right after moving up, and after that you need to fall clearly below the cutoff, not just brush it, before dropping back down.



Emerald
Currently 1072 MMR

Sapphire
Currently 1333 MMR

Prism
Currently 1482 MMR β’ Live top 3 cut, min 8 games this season
Values reflect current standings and shift as players climb, drop, and place β treat them as approximate, not fixed thresholds.